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How to calculate a kick, and a kick with a 90, in conduit

A kick is one bend that walks the end of the conduit away from a surface — the mark sits at height to reach ÷ sin(angle) from the end, so a 4" kick at 22.5° lands at 10 7/16". Kick (Pro) gives that one number, and Kick + 90° adds it when the same piece also has to stand up straight afterward.

3 min read · Updated 2026-09-10

What a kick is

A kick is a single bend under 90° that angles the pipe away from whatever it's running along — off a wall into a box that sits further out, or over a ledge in the way.

A kick 90 combines a kick with a 90° stub-up. The typical case: a run that has to rise vertically but stand off the wall, or come out of a slab and angle over to a panel. PipeMaster calculates the two bends separately and never checks that they actually line up on the pipe — that part is still on you.

Conduit kick vs offset

An offset has two bends and ends up parallel to where it started. A kick has one bend and ends up at an angle. Use a kick when only the end of the conduit needs to move away; use an offset when the conduit must carry on parallel.

The kick formula

Distance from the end to the bend = height to reach ÷ sin(angle). It uses the same multiplier as an offset: 2.000 at 30°, 2.613 at 22.5°, 1.414 at 45°.

Kick marks for a 3" height to reach
AngleDistance from End to Bend
10°17 9/32"
22.5°7 27/32"
30°6"
45°4 1/4"
60°3 15/32"

How to calculate a kick in PipeMaster

  1. Open Kick under Pro Calculators.
  2. Tap Height to Reach and enter how far the end has to move away from the surface.
  3. Tap the kick angle in the row of angles: 10.0°, 22.5°, 30.0°, 45.0° or 60.0°.
  4. Read Distance from End to Bend and mark the conduit that far from the end.
  5. Tap Save if you want the result in History.

Kick 90: using the Kick + 90° calculator

  1. Open Kick + 90° under Pro Calculators.
  2. Enter Height to Reach and tap the kick angle in the row of angles.
  3. Enter Height of the 90° Leg, your bender's Deduct and the Centerline Radius.
  4. Read Kick Mark, 90° Mark and Gain under Result.
Kick + 90° with the default values
Height to ReachAngleHeight of the 90° LegDeductCenterline RadiusKick Mark90° MarkGain
3"30°24"5"4"6"19"1 23/32"

The kick and the 90 are calculated separately and shown side by side. PipeMaster does not work out how the kick lines up with the 90 or correct a dog leg, so lay them out in the order your training uses and sight down the conduit before the second bend.

Tips

  • Before the second bend of a kick 90, sight down the conduit and check which way the kick will point once the stub stands up; a kick bent the wrong way means a new piece.
  • Shallow kicks (10° or 22.5°) need a longer run but are easier to pull through.
  • Check the angle with the degree marks on your bender or a torpedo level with angle vials.

Questions and answers

What is a kick in conduit bending?
It is one bend of less than 90° that moves the end of the conduit away from the surface it runs along. You mark it at the height to reach × the multiplier for your angle, measured from the end.
What is the kick 90 formula?
The 90 mark is the stub height minus your bender's deduct, and the kick mark is the height to reach ÷ sin(kick angle). With a 24" stub, 5" deduct, and a 3" kick at 30°, PipeMaster shows a 19" 90° mark and a 6" kick mark.
How do you measure a kick in conduit?
Measure how far the end of the conduit has to move away from the surface, square to that surface, at the point where the end has to land. That distance is the Height to Reach; PipeMaster turns it into the distance from the end of the conduit to the bend for the angle you pick.

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